Library of Antiquities
survey of Dagder's Dungeon done by Eterraa
Glialon the Unforgiving: This place is on the edge of the
southern tip of the Jeralaid Mountains, going north off the easterly
side of the Talen Quarry Road into the wilderness north of the Talen
Regency. The report cites at least 60 owners over the years since the
dungeon was discovered by Bertram Cogniff in 3023, who was digging a
well and discovered the storage cellars instead. While they can't
discount there may be great treasures hidden there, more than likely
whatever was stored is long ruined by water, monsters and/or claimed by
local inhabitants as was evidenced by many broken storage urns, busted
chests and dusted burlap sacks. They also drew the conclusion that due
to its general monster and inhabitant population that this place may
well empty out somewhere in the vast Underdark. While normal creatures
were reported (i.e. goblins, ogres, giant spiders, young dragons) there
were signs of unusual creatures suggestive of coming from Underdark
(i.e. cloaker, mind flayer, various ooze). The survey was prepared over
a 3 month period and is not complete. The reports states that each
storehouse level is some 3000 X 3500 feet, more rectangle north to
south than square (there is an attachment for maps, but maps are
missing). They did not go below the 3rd level, though did report there
was another entryway going lower. However, all evidence of Ancient
architecture ends on the 3rd level and it's believed the Underdark
encroached upon whatever cellars, if any, that remain below. The lower
area in general was deemed too dangerous for all but experienced
explorers, but otherwise the top two levels seemed good breaking ground
for brave students. There is a notation made 5 years ago that a road to
the site was connected to the Talen Quarry Road.
Dagder is a gnome of excellent personality and generally an all
round
good guy. He built a small bar around the gaping hole into darkness
that has a basket to lower people into it large enough to fit a large
creature on it. In conjunction, part of the bar has a store section for
various adventurous needs and a small clinic with a nurse (half-elf,
Sagial) who can tend most injuries. The place obviously caters to
medium sized creatures. Dem gnomes eat good!
Now in addition to the great dungeon and bar, there is also Craftsmen
workshop -- Something Else:
Todd, Marge, Gretchen,
Thomas, Lonstrator, Epsilon, Bretan, Salsidere,
Bonzier
They make and do all sorts of magical items. Over their time here,
they've managed to accumulate a Town.
The inside of Dagder's is rather
straightforward, roomy but plain. Not a lot of extravagent woodworking
but good solid functional furniture.
No doubt this
place will be revisited, so this shall record any progress.
The YELLOW
circles are first to second level staircases.